Tuesday, September 25, 2007

Visual Design progress report

In the last class before our 2 week break, Ben asked each half of the class to create a machinima using UT2004. This task was extremely fun but also it was very difficult because we just weren't given enough resources to create what we wanted. Unreal may be a great engine to some but to me it is very frustrating and limited, mainly because it requires so much to do a simple task.

Now I do not have any of the footage we shot to show in this post because it was very big and with a lack of time, however it was a very fun task and was enjoyable.

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